CS 6.1 CANSHUO Tank Control Board Info

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tankme
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CS 6.1 CANSHUO Tank Control Board Info

Post by tankme »

So I did a thing. I bought one of these to play with: https://www.hayaltd.co.uk/Haya_24G_syst ... 15984.aspx

As you can see from the title it isn't a Haya only board. Mine I got directly from Toucan Hobbies for a little over $40 shipped. That was without the transmitter as I already have one of the Haya type transmitters that came with my Chieftain. That wasn't the one I wanted to test though. I wanted to know if it would bind to a HL v6 transmitter...

I can definitely confirm it will bind to a v6 HL transmitter. It can start the tank, control the volume, change the engine sounds (has the standard four HL sounds), fire the gun, and fire the machine gun. As you can see, the instructions are geared toward the other transmitter type (same kind Haya is using). I followed the v6 functions from the manual, and they work. I hooked it to a Taigen stock (square) speaker and boy is it loud.

First observation:

It does take and receive hits using Tamiya battle system protocol. The "Battle Interface" connector port (CH15) is where the IR emitter (first two pins) and the IR receiver (last 3 pins) are connected. The IR emitter does an extended pulse just like the Tamiya protocol does on any other board. You might ask then how do the IR receiver LEDs get wired? I connected them to the rear lights (LED3) or headlight (LED 4) slot. The rear lights is the preferred location for me as there is also a "brake light" port to connect rear brake lights. Those lights will only come on when the tank has been moving and the throttle is cut. They only stay on momentarily to indicate brakes, but shut off regardless of whether the tank moves again or not. Now the only caveat to this is the headlights/rear lights come on by default using the HL transmitter when the tank goes through a start up procedure either from manually hitting the lock button or after recovering from 6 hits. To get the apple (in this case I used a HL version of the LegoDEI apple) to light up, you have to turn the headlights/rear lights off by holding "G" and actuating the first stick "up". Then the LED3 or LED4 port will register hits from enemy tanks. If you do not shut the lights off using the G/up stick method you will not see the tank register hits. The system will register 5 hits like any other system does. On the 6th hit, the tank shuts down, pauses, then resets. At that point you would need to G/up stick to turn the lights back off to register hits again. It will register hits regardless of whether the lights are on or off.

Second observation:

Servo recoil and servo elevation work with no user intervention right out of the box. It does recoil in the wrong direction if using a Clark recoil unit with no way to reverse it from commands in the v6 HL transmitter. A servo reversing circuit can fix that issue though.

Side notes:

The laser aiming port will "fire" when the main gun fires, but it is not an extended pulse necessary to trigger a hit with the HL system. The canon LED port operates the same as the laser aiming port. If the system doesn't do an extended IR pulse, it will not register hits on enemies. I found this fact out when I was troubleshooting my Open Panzer TCB with Luke on another build. It wasn't pulsing long enough so he tweaked the code to pulse longer and it solved the problem. Overall it seems that the "G" button on the HL radio operates like the "set" button on the Haya.

Further testing:

I will have to actually install this into a tank to test out the control functions so that update may take some time for me to do as I am balancing a full time job and full time college. I would also like to test if there is any range difference between the two transmitters.

Overall I was looking at it as an alternative to the HL 6.1 or 7.1 for those that want servo outputs. It is much cheaper than the HL servo enabled controllers if paired with a v6 transmitter or a Haya transmitter you already own. The battle functions are less advanced than the Tamiya version, but some folks don't care much about battling.
Derek
Too many project builds to list...
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HERMAN BIX
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Re: CS 6.1 CANSHUO Tank Control Board Info

Post by HERMAN BIX »

Great info mate. I think that average folks without a Tamiya tank care less about the battling regime than Tamiya owners do when looking over their nose glasses at those 'minions with other brands'.
yes, a generalisation, but unfortunately one thats all to real globally.
As long as its near enough, then that should be good enough I reckon.
That's why Karate is not a 'recognised' Olympic Sport.................too many variations to fit the rules, but if you get kicked in the face,either way, clearly the rules need altering :think:
Who made Tamiya the Boss of tank battle rules and settings parameters anyway Hmm ??? :headbang:
HL JAGDPANTHER,HL TIGER 1,HL PzIII MUNITIONSCHLEPPER, HL KT OCTOPUS,HL PANTHER ZU-FUSS,HL STuG III,HL T34/85 BEDSPRING,
HL PZIV MALTA,MATORRO JAGDTIGER,HL F05 TIGER,TAMIYA KT,HL PANTHERDOZER,HL EARLY PANTHER G,TAIGEN/RAMINATOR T34/76,
HL AN-BRI-RAM SU-85
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Kaczor
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Re: CS 6.1 CANSHUO Tank Control Board Info

Post by Kaczor »

The wiring looks almost like Heng Long 7.1.
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tankme
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Re: CS 6.1 CANSHUO Tank Control Board Info

Post by tankme »

Kaczor wrote: Wed Dec 21, 2022 1:12 pm The wiring looks almost like Heng Long 7.1.
It's actually the same settings as the HL 6.1. The 7.1 has more programming features.
Derek
Too many project builds to list...
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