Turret numbering - always as perfect as it seems?

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Saxondog
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Re: Turret numbering - always as perfect as it seems?

Post by Saxondog »

I model Grossdeutschland Division units and will include a link that details their system of numbering and the German system icons to establish different functions of different vehicles. As for the discussion about the ways to apply numbers,I feel like the environment debates alot of things in a war.But one point that was not made is the German,and their regimented society.Every thing done correctly and in the best way possible,I feel as the war continued this ethic suffered,and the marking of vehicles became more hap hazard.

Another point is the Testors decal Paper and spray bonder,works great and with two coats of bonder the decals are very flexible and easy to apply.

Cheers Blake http://www.members.shaw.ca/grossdeutsch ... ehicle.htm" onclick="window.open(this.href);return false;
30+
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Re: Turret numbering - always as perfect as it seems?

Post by 30+ »

I spent last night trying to make some stencils for the turret number that I've chosen, #322, and cutting the #3 and #2 out of milimeter paper was no problem, the problem is to cut the two numbers out of sticky tape. In my case I tried to use what I have at home, the paper-like sticky tape that you can tear with ease (don't know the english' name for it...), but it didn't work very well.

What have you used when making your stencils?

Cheers, Jens
grim_marmazet
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Re: Turret numbering - always as perfect as it seems?

Post by grim_marmazet »

This is what I use personally;

http://cgi.ebay.co.uk/TAMIYA-40mm-Maski ... 3a5b8a00c4" onclick="window.open(this.href);return false;

It sticks well, and is easy to remove, it doesn't take any paint away with it either. Most importantly it can be lifted up and stuck down several times before it stops being sticky. This is important as I print the numbers out from my PC, stick the tape over them, then cut them out using a scalpel with a #11 blade.. Then you can stick them down to the model again.

It's also useful for other modeling tasks, like holding parts together while glue dries or holding down photoetch bits to make them easier to solder.

Cheers,
Rik
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Re: Turret numbering - always as perfect as it seems?

Post by 30+ »

I found some old printer labels from an old job I had a couple of years ago and decided to try it out, to cut out the stencils from them. It worked just fine, and painting the #322 onto the turret wasn't a problem either. In fact, with the white outlining it looks very good!

So I decided to get crazy and to try painting the sPzAbt 505 knight as well! :crazy: Did some pic searching on google and with a steady hand and lots of patience it should be possible. Anyway I'm gonna try it this weekend, when I've planned to do some work on the KT anyway - that gives me three days to make a good stencil to later paint the knight.

Pics will follow in about a months time in the KT build thread! ;)

Cheers, Jens
KV1s
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Re: Turret numbering - always as perfect as it seems?

Post by KV1s »

grim_marmazet wrote:They were ment to be Company No., Platoon No., Tank No.

Later in the war though, this changed after the Allies worked out which tanks were the leaders by the numbers.

Thats my simplistic take on it, i'm sure someone will be able to explain it in more detail. :thumbup:

Cheers,
Rik

i'm going to try not to tread on toes here but i have just bought a book called 'tanks in camera' (sahara dessert 1940-1943)

It has a reference to the sequence of numbers R 343 would be the 3rd tank of the 4th troop of the 3rd company.. the R specifies a regimental officers tank (all based on panzer 2)

Aaron
h/L Kv1 with metal tracks,,,Tamiya Tiger1 (now broken with no elecs) and a Tam/HL hybrid Jagdpanther
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Re: Turret numbering - always as perfect as it seems?

Post by 30+ »

And this is the final result, minus some very minor ajustments.

It's all painted by hand, with the help of a stencil that I made.

Cheers, Jens
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FireflyKeith
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Re: Turret numbering - always as perfect as it seems?

Post by FireflyKeith »

:clap: :clap: :clap: Looks good to me, great job :thumbup:

Keith 8)
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