Brockway C666 Crane

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jhamm
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Re: Brockway C666 Crane

Post by jhamm »

Hey,
that is impressive!
After the CCKW the next beautifull Model. :clap:
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RiskyR
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Re: Brockway C666 Crane

Post by RiskyR »

Tiger6 wrote:So, nearly been at this for 18 months on and off... Chassis is printed and running, time get the rest of it modelled while its too cold to print stuff:
Brockway C666-2.JPG
Looks very cool! Something different and I like it ;)
In progress:
M4A1(75)
M4A1(76)W HVSS
M4A2 Fisher
Tiger6
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Re: Brockway C666 Crane

Post by Tiger6 »

IMG_20220108_204219.jpg
IMG_20220108_204208.jpg
IMG_20220108_204150.jpg
IMG_20220108_204011.jpg
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c.rainford73
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Re: Brockway C666 Crane

Post by c.rainford73 »

Very nice job :clap:
Tanks alot.... :wave:
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RiskyR
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Re: Brockway C666 Crane

Post by RiskyR »

Looks good!

Just wondering - what software do you use for your design work?
In progress:
M4A1(75)
M4A1(76)W HVSS
M4A2 Fisher
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jhamm
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Re: Brockway C666 Crane

Post by jhamm »

Excellent :thumbup:
Tiger6
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Re: Brockway C666 Crane

Post by Tiger6 »

RiskyR wrote:what software do you use for your design work?
Fusion 360.
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Will01Capri
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Re: Brockway C666 Crane

Post by Will01Capri »

Tiger6 wrote:
RiskyR wrote:what software do you use for your design work?
Fusion 360.
Its a great piece of software and Martin puts it to good use.
This crane is simply awesome and i can't wait to see it running
HL camo E' Tiger
HL L' Tiger
M26 Pershing WW2 project
Tam K'Tiger project
HL Walker Bulldog project?
HL Panzer IV Munitionsschlepper für Karl-Gerät
HL Sherman project?

1/24 Leopard 2 Custom mod

2 many trucks to list!
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RiskyR
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Re: Brockway C666 Crane

Post by RiskyR »

Tiger6 wrote:
RiskyR wrote:what software do you use for your design work?
Fusion 360.
You've got some skills! I've been trying to build a cast hull of a M4A1 in Fusion360, but can't get it to look as I want to... maybe I just need some practise :shh:
In progress:
M4A1(75)
M4A1(76)W HVSS
M4A2 Fisher
Tiger6
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Re: Brockway C666 Crane

Post by Tiger6 »

Creating complex curved surfaces in the solid modeller is something I have struggled with - F360 lacks a lot of the more advanced surfacing functionality in the various CAD software I used in the day job over the years.
I think they want you to use the 'Form' functionality for more complex shapes which is more like how I understand packages like Blender and 3ds Max work, but thats not a method of modelling I am used to.
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