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Openscad
Posted: Mon Jun 17, 2019 10:42 am
by Woz
Just a heads up, there's a new version of Openscad out
https://www.openscad.org/downloads.html
Re: Openscad
Posted: Mon Jun 24, 2019 12:51 pm
by Woz
Tried it and it is very slow at rendering so gone back to the old version.
Re: Openscad
Posted: Thu Jun 27, 2019 11:35 am
by wibblywobbly
Seems to render ok, though I use Linuxmint. They seem to have changed or deprecated some of the code, so the parameter 'center=true' is no longer recognised. It still renders ok, but throws up a warning for each occurence...I use that on every line of code I write??
I'll have to do some digging and delving to find out what the syntax should now be.
Re: Openscad
Posted: Sat Jun 29, 2019 12:59 pm
by wibblywobbly
Tried the new version with a complex structure (openscad takes longer to render spheres) and compared the two versions. The new version is slower.
The system has been updated for the benefit of pro-programmers, so anything that doesn't meet programming protocols throws up a warning. The warnings don't affect the design at all. Hence, any old files that are loaded into the new version will generate a long list of warnings for things that weren't previously visible.
The warnings can be switched off in Edit>Preferences?Advanced, but you will have to reboot Openscad before the warnings will disappear.
It seems that the updates are more of a benefit to the professionals rather than the hobbyists (who tend to use basic commands) so I am staying with the old version.
I was hoping for some updates for the text editor that would speed up typing, eg type in
'cube'
and it would generate
'translate([0,0,0])rotate([0,0,0])cube([0,0,0],center=true);'
so that all I would need to do is type in the numerics...but hey, maybe one day? It can be done using an external editor, and linking that to Openscad, but it gets a bit messy.
Re: Openscad
Posted: Sat Jun 29, 2019 8:55 pm
by Woz
I design stuff like I'm building lego.
Cube here, cylinder over there, right lets join 'em together.
Re: Openscad
Posted: Sat Jun 29, 2019 9:37 pm
by wibblywobbly
That's pretty much all I do too, though due to a bit of programming in my working days I know how to create multiple instances of a single part, which is useful for vents and slats, wheel nuts, etc.