maxmekker wrote:Nice glimps of what to come . do share when you have other sounds uploaded
Will do but tonight having a night off, so will have to wait until tomorrow.
Although all videos current done with my iPhone but don't think the sound is that good, so now looking at action cams. Anyone got recommendations? I'm thinking at the SJ5000X but open to feedback.
Markd wrote:Tankbear, does the IBU3 has the ability to raise the main gun to clear the tank body when the gun is in a lowered position during turret traverse?
As standard no, but a extra module is planned for modern tanks which includes a number of features like gun stabilisation so rear deck auto raise should be included.
Whilst on sounds, for those interested I’ll explain a little about the sound structure.
The IBU3 accepts sounds in 2 formats
.wav 22khz, 16bit, mono
.ibu – these are sounds provided for download from the manufacturer and dealers website and are encrypted so only can be loaded onto the IBU3 to be played.
So like the IBU2 you have a separate sound file for different actions so for engine there is
First four are obvious but the rest are new features to the IBU3 so will expand on them
Run, this is the engine whilst driving. Only 1 sound file is needed and the IBU3 will automatically adjust it suit speed, it is also possible to tweak the settings to suit you sound file but I explain later.
Revving, it is possible to neutral rev the tank in this instance this file is played.
Release, is played as a rapid deceleration i.e. if the going from full throttle to neutral on controller spring return
Brake, is brake sound but played when brake is applied i.e. quick move of throttle stick in opposite direction past neutral stick position.
Now I know Rad was concerned about the 16mb internal memory, all the above sounds use up less than 2mb