Re: WORLD OF TANKS
Posted: Thu May 26, 2011 4:39 pm
I was playing for many months during Beta, and learned a great deal as a result.
For one thing, if you play clever you can get by without spending any money at all on gold.
Remember, at the end of each battle, the tank you battled with earns Experience and Credits.
The Experience, as mentioned, will unlock the optional fitments for that tank. You cannot use Experience gained on that tank to unlock options on another tank unless you have unlocked 'all' of the options. This means using loads of Experience.
The Credits can be used to pay for the options, but credits can be used on any tank.
So, decide what tank you ultimately want to get, by looking at the Tech Tree. Most people with knowledge of the game avoid the Tiger 1, and many opt for the Russian tree.
Now, to get down through that tree as quickly as possible, look at the shortest upgrade route to the next tank on your path.
Only spend Experience on the options on that path.
Sure, you will have a pig of a tank, in fact you may have several badly kitted tanks while you pursue this strategy, but you will get to the next tank quicker than you may imagine.
Next, keep a high earning tank. Eg Panzer III, as this will earn you loads of credits, and while you are playing it, it will keep earning Experience.
Use that Experience to kit out the high earner to its maximum spec. It will then allow you to automatically apply the Experience to crew training.
Once that crew is at 100%, you can carry on and add Camo training, Firefighting and Repair skills, and this is where it gets interesting.
I learned during Beta that what appears to be a light/medium tank with little advantage, suddenly becomes an invisible, immortal tank, that hits every target, and repairs itself instantly when hit. So no more sitting there with busted tracks waiting for the fatal shot.
A tip regarding guns, always look at the amount of damage the shells could do per minute, rather than per shot. If you can only fire one non-killing shot every 10 seconds from a slow tank, you will have to take up sniping, you won't last 60 seconds in close combat. If you can fire two shots every 10 seconds, you can keep bashing the opposition.
While the game was in Beta I tried most tanks including the Stug, JP, P3, PIV, VK3601H, Tiger 1. KT, plus Russian stuff up to an IS3. When Beta ended I had about 2 million credits that I didn't spend, stacks of gold, and bags of exp. I decided that the IS3, VK3601H, and PIII were the ones that I enjoyed the most.
We have now been live a month, and playing a couple of hours most days, I already have a full spec PIII, a VK3601H, and I am well on my way to an IS3, all without buying gold?
Have fun
Rob G
For one thing, if you play clever you can get by without spending any money at all on gold.
Remember, at the end of each battle, the tank you battled with earns Experience and Credits.
The Experience, as mentioned, will unlock the optional fitments for that tank. You cannot use Experience gained on that tank to unlock options on another tank unless you have unlocked 'all' of the options. This means using loads of Experience.
The Credits can be used to pay for the options, but credits can be used on any tank.
So, decide what tank you ultimately want to get, by looking at the Tech Tree. Most people with knowledge of the game avoid the Tiger 1, and many opt for the Russian tree.
Now, to get down through that tree as quickly as possible, look at the shortest upgrade route to the next tank on your path.
Only spend Experience on the options on that path.
Sure, you will have a pig of a tank, in fact you may have several badly kitted tanks while you pursue this strategy, but you will get to the next tank quicker than you may imagine.
Next, keep a high earning tank. Eg Panzer III, as this will earn you loads of credits, and while you are playing it, it will keep earning Experience.
Use that Experience to kit out the high earner to its maximum spec. It will then allow you to automatically apply the Experience to crew training.
Once that crew is at 100%, you can carry on and add Camo training, Firefighting and Repair skills, and this is where it gets interesting.
I learned during Beta that what appears to be a light/medium tank with little advantage, suddenly becomes an invisible, immortal tank, that hits every target, and repairs itself instantly when hit. So no more sitting there with busted tracks waiting for the fatal shot.
A tip regarding guns, always look at the amount of damage the shells could do per minute, rather than per shot. If you can only fire one non-killing shot every 10 seconds from a slow tank, you will have to take up sniping, you won't last 60 seconds in close combat. If you can fire two shots every 10 seconds, you can keep bashing the opposition.
While the game was in Beta I tried most tanks including the Stug, JP, P3, PIV, VK3601H, Tiger 1. KT, plus Russian stuff up to an IS3. When Beta ended I had about 2 million credits that I didn't spend, stacks of gold, and bags of exp. I decided that the IS3, VK3601H, and PIII were the ones that I enjoyed the most.
We have now been live a month, and playing a couple of hours most days, I already have a full spec PIII, a VK3601H, and I am well on my way to an IS3, all without buying gold?
Have fun
Rob G