Re: RC tank community
Posted: Thu Sep 16, 2021 7:25 pm
The long and short of it is that very few care about battles. As I had noted on a similar RCU thread recently, at an average club meeting we might get 4 or 5 of us to have a half hearted 'battle' for 15 mins or so (before we loose interest), but the other dozen or so members will just ignore it and carry on doing what they were doing. I could bring a battle ready tank for every member, and I suspect they still wouldn't be interested. Arguing over which system, how to set it up, whether you need FPV, etc is missing the point - if people aren't interested in playing the game in the first place, 'tweaking the rules' won't change their minds. I can't even remember the last time anyone even asked me how to build an IR battle tank.
2 years ago I suggested on here that if enough people expressed an interest, we could approach the organisers of a local show get the space and number of exhibitor passes set aside, and try to make a weekend long event of it - the thread predictably went silent... The show in question is next weekend, and our club has a small exhibit space set aside for us, so this wasn't just a case of 'random forum blowhard making promises he can't keep'.
As I posted on the other forum, my experience over in the US tells me that you need a minimum of 10 players and 2-3 times the space that average UK club has in order to make things interesting (for ref, our 10 man battles in Detroit were conducted in a large sports hall one of the members had access to). Otherwise its too easy to keep track over every one and it just devolves into corner sniping because nobody can move without getting shot.
2 years ago I suggested on here that if enough people expressed an interest, we could approach the organisers of a local show get the space and number of exhibitor passes set aside, and try to make a weekend long event of it - the thread predictably went silent... The show in question is next weekend, and our club has a small exhibit space set aside for us, so this wasn't just a case of 'random forum blowhard making promises he can't keep'.
As I posted on the other forum, my experience over in the US tells me that you need a minimum of 10 players and 2-3 times the space that average UK club has in order to make things interesting (for ref, our 10 man battles in Detroit were conducted in a large sports hall one of the members had access to). Otherwise its too easy to keep track over every one and it just devolves into corner sniping because nobody can move without getting shot.