Due to the limitations on the size of the print bed, large models have to be split into sections. This is where the fun and games start during the design process. It's only by experience that you learn how to construct a model on the screen so that it can be broken down into component parts that will fit together once they are printed. If I had to give a ballpark figure, it's 80% design time, 20% printing time. It's also much easier to design and print an entire model on screen, rather than make parts to fit an existing one in my book.
With this model, the floor and sides of the rear were designed as one piece, a rectangular box with a smaller box removed from inside of it, leaving a hollow. The thickness of the walls depends on how wide the inside box is.
All of the design work is done using Openscad. Everything has to be constructed using spheres, cylinders, cubes/rectangles. The size and orientation of each of these is how a shape is built.
This was then cut into four sections using Netfabb.
Each section is then loaded into a program called Cura that slices each section into layers so that the printer knows what to print as it builds the layers up. This is called a GCode file, same as CNC machines use.
Each file is then loaded onto an SD Card that is inserted into the printer, the file is selected from an LCD screen, and then I can hit the print button.
On top of all of that there are settings in Cura that tell the printer whether to print supporting structures, the infill density, top and bottom layer thickness, print temperature, flow, print speed etc. Once a printer has been fine tuned its usually safe to save most of the settings and keep using them.
As for time on Katy?
2 roof sections took over 2 hours each.
4 rear sections over 2 hours each.
1 rear door panel with vent 1.5 hours.
2 side vents 20 minutes each.
1 rear cab panel with the spare wheel 4 hours.
I used to sit and watch the printer like a hawk, but now that it is running flawlessly I tend to go shopping, watch tv, visit friends or work on other models, then come back to it when its finished. Pretty easy way to model in that respect.
