Elmod & Motors - Read This Before Buying Motors

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Postby wibblywobbly » Tue Nov 25, 2014 12:13 am

I only just found out that this thread is still here. lol.

Ok, since this was started Elmod have gone through several developmental stages with their boards.

They are now on the Fusion Eco and Fusion Pro.

You can use whatever motors you want, and even plug in external esc's to handle anything that the board isn't designed to cope with.

Their prices are also pretty good now, as the motor drive, sound, and battle system are all on one board. The sound can be configured on a pc, via a usb link too.

This is an example of the new system:



and their website is

http://www.elmod.eu/index.php?language=en

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Postby PainlessWolf » Tue Nov 25, 2014 1:35 am

W.W.,
That is _so_ what I would like my WSN T34 to end up sounding like and functioning as one of these days. ;o) Pretty amazing!
regards,
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Postby wibblywobbly » Tue Nov 25, 2014 11:34 am

This link explains what the NextGen sound system does.

http://www.rceifel.de/forum/showthread.php?t=8151

The nicest thing is the mechanical grind as a tank changes gear, and the lurch as the next gear is selected. These are very clever boards now. All of the sound files are free to download, plus of course you can make your own. I used to do this, not easy I admit, but great fun once I had the hang of it.

https://ssl-id.de/www.elmod.eu/sounds.php?osCsid=pbivqk4bvt9so96br7octj8pg3

The NextGen sound files are backwards compatible, so if you have an Elmod system, you can download the new ones.

I sold my Elmod boards with the tanks that they were in, but I am now tempted to get a Fusion Eco to see what they are like.

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Postby Jake79 » Tue Nov 25, 2014 11:44 am

Hey Rob

Is that all you need to buy just the Fusion Eco, I get confused with Elmod do you not need to buy the sound blaster as well is the Eco a complete set up......

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Postby billpe » Tue Nov 25, 2014 11:48 am

I'm going to use a Fusion in a King Tiger soon.

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Postby Jake79 » Tue Nov 25, 2014 12:18 pm

Is that for your static conversion, didn't know you were still doing that hasn't been any posts for a while.....
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Postby billpe » Tue Nov 25, 2014 2:55 pm

Yes, it's going quite slowly. I need to attach the sponsons to the hull next but not really decided on a way to do it. I've done some detail work but waiting to see the reviews of the ETO gearboxes before I commit to much else. That and the money I was going to spend on the ESC and gearboxes would be most of the cost of the Tamiya Type 10 which I really really want. Such a beautiful looking kit. That and I've really got back into DCS World. Learning those planes again is very time consuming.

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Postby Jake79 » Tue Nov 25, 2014 3:03 pm

I was looking forward to that one...understand though the new Tamiya kit looks awesome....I was thinking of getting hold of a static Leopard 1 a4 and thinking of some electronic options for that....
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Postby billpe » Tue Nov 25, 2014 3:27 pm

The 1A4 looks pretty easy to convert. I think if I was to do one I'd go for a Canadian Leopard 1 C2.

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Postby Jake79 » Tue Nov 25, 2014 3:43 pm

a.jpg
a.jpg (91.06 KiB) Viewed 8402 times


I Like this one....Don't know if camo correct....have done very little research as of yet.....I've gone off topic a bit sorry Rob..Elmod electronics in a 1a4 would sound sweet though.....
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Postby wibblywobbly » Tue Nov 25, 2014 7:35 pm

Jake79 wrote:Hey Rob

Is that all you need to buy just the Fusion Eco, I get confused with Elmod do you not need to buy the sound blaster as well is the Eco a complete set up......

Jake


The neat thing about the new boards is that everything is on the one board, including the battle system. You buy the Fusion board and that's it, way better than the previous modular versions.

They sell a cable that allows you to fit Elmod, Tamiya or HL mushrooms.

Sounds are on an SD card, so a few SD cards, one board, one speaker, and a few cables, and you can switch one board between tanks. They are good, friendly people, speak English, and reply promptly to emails.

...and not worried about off topic, if anyone is fitting a board to a tank, this is as good a place as any to discuss it.

Here are a few examples from YouTube.



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Postby Jake79 » Tue Nov 25, 2014 7:52 pm

Thanks for that Rob, Elmod really impress me the sound is excellent... after what you've said it looks like I might actually be able to install one of those, I was put off in the past with no how to's around, I will buy an Ibu2 as the set up is easy and all the good reviews, but I'd willing to also try one of these now thanks to the all in one set up.. a is there much soldering involved.....
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Postby wibblywobbly » Tue Nov 25, 2014 11:43 pm

The only soldering is to the motor wires from what I can see, though when I install any board I pull out all of the HL wiring and install my own.

It doesn't need to as complicated as they make it.
These always go straight to the board no matter which board it is:
2 drive motors.

These all go onto the 8 pin plug:
1 turret rotation motor.
1 elevation motor.
2 wires for the lights.
1 wire for the machine gun (it shares the positive with the lights).

This link has the diagram, the one at the top is one that I did years ago.

https://www.rctankwarfare.co.uk/forums/viewtopic.php?f=38&t=4555

Just use 15 amp multi strand for the motor wires, and thinner stuff for the rest. Use multi strand as it flexes, so wires won't break when the turret rotates.

The IBU seems like a good board, I was looking at the Pro version and comparing it to the Elmod Fusion Eco, which is just over £140. The Eco version only has one servo socket which is for a recoil, but that would suit me, the HL elevation unit is perfectly good without the need for a servo. The Elmod has 8 channel polyphonic sound, and a highly developed speed step system, which makes a big difference in sound quality.

It all comes down to that good old 'how much' thing, and what someones preferences are. If Clark hadn't given UK distribution to Tankzone I would go for those (I may still buy a couple) as for the money they are a bargain. I had two and they never went bang, despite hours of abuse off road.

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Postby Rad_Schuhart » Thu Sep 26, 2019 10:54 am

wibblywobbly wrote:
The nicest thing is the mechanical grind as a tank changes gear, and the lurch as the next gear is selected. These are very clever boards now. All of the sound files are free to download, plus of course you can make your own. I used to do this, not easy I admit, but great fun once I had the hang of it.


Hi Wibbly, I am trying to make my own motor and machine guns for the fusion pro, but for some reason the sounds dont seem to work.
I discovered yesterday that the sound quality is only 22khz, and that has dissapointed me quite a lot (I expected 44khz, like open panzer and the ASPs!) but anyway, still cant make them work. Do you know if the motor sounds are somehow coded or if we have to do something else?
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Postby wibblywobbly » Thu Sep 26, 2019 11:16 am

The high quality Fusion sound files are stored in a subset of folders. Years ago I wanted to change the main gun sound and couldn't figure it out, so in the end I emailed Thomas. He came straight back and told me where to place the file to make it work, and it did. I don't think I would ever have found the location without him telling me.

It was so long ago that I haven't a clue where it was, but a quick email to Elmod will get an answer.

They also have an English speaking forum which they monitor, so if you post a question there it will also get an answer, and of course, the info will be available to anyone else with the same problem.

https://www.rceifel.de/forum/index.php?board/260-english-spoken-board/

They have revamped the forum, so this url is an update from the old one which no longer exists.
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Postby Rad_Schuhart » Thu Sep 26, 2019 11:33 am

wibblywobbly wrote:The high quality Fusion sound files are stored in a subset of folders. Years ago I wanted to change the main gun sound and couldn't figure it out, so in the end I emailed Thomas. He came straight back and told me where to place the file to make it work, and it did. I don't think I would ever have found the location without him telling me.

It was so long ago that I haven't a clue where it was, but a quick email to Elmod will get an answer.

They also have an English speaking forum which they monitor, so if you post a question there it will also get an answer, and of course, the info will be available to anyone else with the same problem.

https://www.rceifel.de/forum/index.php?board/260-english-spoken-board/

They have revamped the forum, so this url is an update from the old one which no longer exists.


Hi, no probs, I have found the exact place of all the sounds, from the common ones to the ones currently used and so on. But the problem seems there is something in my hand made sounds I am missing, and I dont know what it is. It might be something quality related, or even worse, something code protected. All Elmod sounds are now somehow coded so you cannot use in other boards. I wonder if my own sounds need that sort of code... I already wrote thomas yesterday, so I am waiting for the answer.

Edit: Got an answer "the correct format is: 22kHz, Mono, 8-bit." Ill try it tonight, but I think I already did it.
Again, shame the quality is so low...
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Postby wibblywobbly » Thu Sep 26, 2019 11:46 am

I was just about to suggest checking the format, but you got there.

The NextGen soundsets are higher quality as they are designed to work with the onboard sound system.

The quality of DIY sounds is affected by several things. To get the highest quality the source sounds need to be WAV format and as high quality as you can find. Eg using a low quality source file will only produce low quality results. If the sound is converted from another format to WAV and is lower than 22khz then you will lose quality during the conversion process. If the file is too loud then Audacity will clip the upper and lower frequencies, which will dull the sound. This has the biggest effect, so only use source files where you can see that the graph is not clipped.

It's also possible to play around with settings in Audacity to improve the sound by changing amplitude, high and low frequencies, tone etc. It's a powerful program but takes a bit of time to get to grips with it.
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Postby Rad_Schuhart » Thu Sep 26, 2019 12:25 pm

wibblywobbly wrote:I was just about to suggest checking the format, but you got there.

The NextGen soundsets are higher quality as they are designed to work with the onboard sound system.

The quality of DIY sounds is affected by several things. To get the highest quality the source sounds need to be WAV format and as high quality as you can find. Eg using a low quality source file will only produce low quality results. If the sound is converted from another format to WAV and is lower than 22khz then you will lose quality during the conversion process. If the file is too loud then Audacity will clip the upper and lower frequencies, which will dull the sound. This has the biggest effect, so only use source files where you can see that the graph is not clipped.

It's also possible to play around with settings in Audacity to improve the sound by changing amplitude, high and low frequencies, tone etc. It's a powerful program but takes a bit of time to get to grips with it.


Yep, I already know that... I am just a bit disappointed with the quality of what the Elmod can play. It is a bit pale against my Open Panzer and ASP boards...

Anyway I must still say I like the board a lot, but you know, if it sounded a bit better...

(And if it was tons cheaper... LOL)
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Postby wibblywobbly » Thu Sep 26, 2019 12:35 pm

There is a reason why 22khz is used. Most humans can't detect anything higher than that.

By means of bone conduction we can hear up to 50 kHz, and values up to 150 kHz have been reported in the young (Pumphrey, 1950). However, it is indeed generally agreed that 20 kHz is the upper acoustical hearing limit through air conduction.
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Postby Rad_Schuhart » Thu Sep 26, 2019 12:41 pm

wibblywobbly wrote:There is a reason why 22khz is used. Most humans can't detect anything higher than that.

By means of bone conduction we can hear up to 50 kHz, and values up to 150 kHz have been reported in the young (Pumphrey, 1950). However, it is indeed generally agreed that 20 kHz is the upper acoustical hearing limit through air conduction.


I dont agree with that at all. There is indeed a lot difference!
Not onlw the 44khz sounds better, but the tank/computer speaker does not make any annoying background bzzzz sound!
more than 44 I dont find any difference, but between the 22 and 44khz I do find a lot. I dont think I am a rare human. Well, I am a rare human, but not because of that, lol.
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