Adding machine gun

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MikeHamilton
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Adding machine gun

Post by MikeHamilton »

I have an IBU2U full for my King Tiger along with a 10 channel FlySky 16
The hull machine gun works absolutely fine.
However, I’d like to add a second independently controlled machine gun in the turret and using one of the spare trim buttons on the FlySky 16 to “fire” it.
Does any one know if this is possible and if so how do I go about doing it?

Thanks in anticipation.
‘Experience is the name everyone gives to their mistakes’ - Oscar Wilde
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jarndice
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Re: Adding machine gun

Post by jarndice »

One of the first questions I asked on the Forum was how to get an independently firing 2nd MG.
I am still waiting for a satisfactory answer :lolno:
It really comes down to the control board you are using,
My ASP2 allows me to use 2 MGs but other boards do not have provision for such action.
And of course there is no longer an ASP2 available or is there?
I think I am about to upset someone :haha:
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Kaczor
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Re: Adding machine gun

Post by Kaczor »

I hve IBU2U too and I don't thing it's possible. You could have only additonal sound assigned.
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Model Builder 4
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Re: Adding machine gun

Post by Model Builder 4 »

Hi Mike, you could use a Dr. Mad thrust machine gun and sound unit combo which you could run from a spare channel on your receiver and operate from a switch on the radio, the only problem is these units are becoming hard to find now for some reason, you can get the led light effect unit but the sound unit and speaker which go with it are out of stock everywhere I look :think: I've got one on my Lrdg truck build as I only used a cheap truck sound unit and esc so they had no functions for an mg at all so this was the next best thing, the clip of it in action is half way down on the first page :thumbup:
viewtopic.php?f=209&t=31584&hilit=Lrdg+truck

Cheers, Lee.
Me ? Addicted ? Never !! :crazy:
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Rad_Schuhart
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Re: Adding machine gun

Post by Rad_Schuhart »

Just wire a benedini to your existing setup. Like I did here:

https://youtu.be/z0pTyh0J7Qk

Every sound is trigged individually.
My RC tanks website, loads of free info for everybody:
https://radindustries.wordpress.com/
Jofaur86
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Re: Adding machine gun

Post by Jofaur86 »

For info, let me attach the link to friend Rad's blog, on the "Benedini" email and other great topics.
:thumbup: https://radindustries.wordpress.com/202 ... -tutorial/
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Kaczor
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Re: Adding machine gun

Post by Kaczor »

Rad_Schuhart wrote:Just wire a benedini to your existing setup.
Little tutorial would be great :)
MikeHamilton
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Re: Adding machine gun

Post by MikeHamilton »

Jofaur86 wrote:For info, let me attach the link to friend Rad's blog, on the "Benedini" email and other great topics.
:thumbup: https://radindustries.wordpress.com/202 ... -tutorial/

Thanks for the link, but what gizmo doing need to be looking at please? I’m very much a newbie to RC.
‘Experience is the name everyone gives to their mistakes’ - Oscar Wilde
Jofaur86
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Re: Adding machine gun

Post by Jofaur86 »

??? ne serait-il pas possible installateur interrupteur inversseur,comlandé par un inter 2 positions sur TX ? et rajouter une deuxième led,selon schema ci joint?bien sûr il faut reprendre le fil vert dans la fiche 8 broches venant du châssis supèrieur.Peut être dis je une bêtise ? je l'ai fait sur un Sherman Tam.et cela fonctionne
the machine gun is the green wire, common (plus +) with the headlights, and the orange the least - machine gun
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